DefaultEglRenderer
DefaultEglRenderer uses EGL14 to support all functions in EglRenderer. It uses a single frame queue to render VideoFrame objects passed to it.
Properties
Functions
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Initialize internal EGL target rendering surface from Surface or SurfaceTexture
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Initialize with factory to create EglCore objects to hold/share EGL state
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Receive a video frame from some upstream source. The VideoSink may render, store, process, and forward the frame, among other applications.
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Release internal EGL target rendering surface. Not calling this function will leak resources.