class GlTextureFrameBufferHelper
GlTextureFrameBufferHelper is a helper class for handling OpenGL framebuffer with only color attachment and no depth or stencil buffer.
<init> |
GlTextureFrameBufferHelper is a helper class for handling OpenGL framebuffer with only color attachment and no depth or stencil buffer. GlTextureFrameBufferHelper(pixelFormat: Int = 0) |
frameBufferId |
var frameBufferId: Int |
height |
var height: Int |
textureId |
var textureId: Int |
width |
var width: Int |
release |
fun release(): Unit |
setSize |
fun setSize(width: Int, height: Int): Unit |