Enum Class Player.State

java.lang.Object
java.lang.Enum<Player.State>
com.amazonaws.ivs.player.Player.State
All Implemented Interfaces:
Serializable, Comparable<Player.State>, Constable
Enclosing interface:
Player

public static enum Player.State extends Enum<Player.State>
Represents the current state of a player instance.
  • Enum Constant Details

    • BUFFERING

      public static final Player.State BUFFERING
      Indicates that the Player is buffering content.
    • PLAYING

      public static final Player.State PLAYING
      Indicates that the Player is playing.
    • READY

      public static final Player.State READY
      Indicates that the Player is ready to play the loaded source.
    • IDLE

      public static final Player.State IDLE
      Indicates that the Player is idle. This is the initial state.
    • ENDED

      public static final Player.State ENDED
      Indicates that the Player reached the end of the stream.
  • Method Details

    • values

      public static Player.State[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Player.State valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null