class DefaultDeviceController : DeviceController
<init> |
DefaultDeviceController(context: Context, audioClientController: AudioClientController, videoClientController: VideoClientController, eventAnalyticsController: EventAnalyticsController, audioManager: AudioManager = context.getSystemService(Context.AUDIO_SERVICE) as AudioManager, buildVersion: Int = Build.VERSION.SDK_INT) |
addDeviceChangeObserver |
Adds an observer to receive callbacks about device changes. fun addDeviceChangeObserver(observer: DeviceChangeObserver): Unit |
chooseAudioDevice |
Selects an audio device to use. fun chooseAudioDevice(mediaDevice: MediaDevice): Unit |
getActiveAudioDevice |
Get the active input/output audio device in the meeting, return null if there isn't any. fun getActiveAudioDevice(): MediaDevice? |
getActiveCamera |
Get the currently active camera, if any. This will return null if using a custom source, e.g. one passed in via AudioVideoControllerFacade.startLocalVideo fun getActiveCamera(): MediaDevice? |
listAudioDevices |
Lists currently available audio devices. fun listAudioDevices(): List<MediaDevice> |
notifyAudioDeviceChange |
fun notifyAudioDeviceChange(): Unit |
removeDeviceChangeObserver |
Removes an observer to stop receiving callbacks about device changes. fun removeDeviceChangeObserver(observer: DeviceChangeObserver): Unit |
switchCamera |
Switches the currently active camera. This will no-op if using a custom source, e.g. one passed in via AudioVideoControllerFacade.startLocalVideo fun switchCamera(): Unit |