| java.lang.Object | 
    
    
    
        
            |    ↳ | 
         	
        java.lang.Enum<E extends java.lang.Enum<E>> | 
    
    
    
        
            |   | 
        
               ↳ | 
         	
        com.amazonaws.ivs.player.Player.State | 
    
    
Class Overview
Represents the current state of a player instance.
 
Summary
| Enum Values | 
    
    
        | Player.State  | 
        BUFFERING  | 
        Indicates that the Player is buffering content.  | 
    
    
    
    
        | Player.State  | 
        ENDED  | 
        Indicates that the Player reached the end of the stream.  | 
    
    
    
    
        | Player.State  | 
        IDLE  | 
        Indicates that the Player is idle.  | 
    
    
    
    
        | Player.State  | 
        PLAYING  | 
        Indicates that the Player is playing.  | 
    
    
    
    
        | Player.State  | 
        READY  | 
        Indicates that the Player is ready to play the loaded source.  | 
    
    
    
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  [Expand]
   Inherited Methods  | 
   
From class
  java.lang.Enum
  
   
  
    
    
	 
    
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            final
            
            
            Object
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        clone()
        
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            final
            
            
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        compareTo(E arg0)
        
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            int
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        compareTo(Object arg0)
        
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            final
            
            
            boolean
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        equals(Object arg0)
        
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            final
            
            
            void
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        finalize()
        
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            Class<E>
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        getDeclaringClass()
        
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            final
            
            
            int
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        hashCode()
        
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            String
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        name()
        
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        ordinal()
        
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            String
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        toString()
        
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            static
            <T extends Enum<T>>
            T
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        valueOf(Class<T> arg0, String arg1)
        
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From class
  java.lang.Object
  
   
  
    
    
	 
    
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            Object
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        clone()
        
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            boolean
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        equals(Object arg0)
        
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        finalize()
        
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            final
            
            
            Class<?>
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        getClass()
        
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        hashCode()
        
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        notify()
        
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            final
            
            
            void
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        notifyAll()
        
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            String
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        toString()
        
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        wait(long arg0, int arg1)
        
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        wait()
        
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From interface
  java.lang.Comparable
  
   
  
    
    
	 
    
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            abstract
            
            
            
            
            int
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        compareTo(T arg0)
        
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Enum Values
 
    
      
        public 
        static 
        final 
        Player.State
      
        BUFFERING
    
      
        
        
  
      
    
      
  Indicates that the Player is buffering content.
 
    
     
 
 
    
      
        public 
        static 
        final 
        Player.State
      
        ENDED
    
      
        
        
  
      
    
      
  Indicates that the Player reached the end of the stream.
 
    
     
 
 
    
      
        public 
        static 
        final 
        Player.State
      
        IDLE
    
      
        
        
  
      
    
      
  Indicates that the Player is idle. This is the initial state.
 
    
     
 
 
    
      
        public 
        static 
        final 
        Player.State
      
        PLAYING
    
      
        
        
  
      
    
      
  Indicates that the Player is playing.
 
    
     
 
 
    
      
        public 
        static 
        final 
        Player.State
      
        READY
    
      
        
        
  
      
    
      
  Indicates that the Player is ready to play the loaded source.
 
    
     
 
Public Methods
 
    
      
        public 
        static 
        final 
         
         
        State[]
      
      values
      ()